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Mugen 2.0 download free
Mugen 2.0 download free










mugen 2.0 download free

I think the main reason for the faults you see is his custom, It's a bit hard to do, but if I timed it right, it makes it look like as if the opponent is already grabbed, but he's not.Īt least add some kind of damage Dampener! (Did this combo with hk -> qcf K -> hp -> qcb 2K) There was a weird bug I did with qcb K -> hp -> qcb P. The "rock crumbling" effect after either qcb 2P or qcb 2K still continues during superpause. then why doesn't it have the same "auto-recovery" property as crouching mp? Can't continue pummeling my opponent after qcb 2P or qcb 2K: qcf mk if I remember goes straight up not "hovering" up. Why not just keep like Hulk's regular throw (from MvC/MSH)?

mugen 2.0 download free

If qcb K is supposed to be a grab from the air, where is there a red hitbox here: If he's supposed to be MVC-ish, he should not attack during a dash. In fact some of them (including the standing hitbox) looks too awkward: Some of the red hitboxes seem a bit too big (I'll just show a few):

mugen 2.0 download free

There's a weird thing going on with the opponent being close to Hulk: If you're still accepting feedback, I guess I'll give it to you:












Mugen 2.0 download free